Building the Darkest Dungeon Website — A Unified Hub for Two Grim, Beautiful Games

Working on the joint website for Darkest Dungeon and Darkest Dungeon II was one of the most ambitious game web projects I’ve tackled — and easily one of the most atmospheric. Red Hook Studios has built an unforgettable world with these games: bleak, poetic, and visually stunning. The website needed to match that tone while serving as a central hub for both titles.

This wasn’t just a product page — it was a full-scale web experience, designed to support two games with massive followings, evolving content, and a deeply stylized identity.

The Mission

The goals for the site were clear — and big:

  • Provide a central home for both Darkest Dungeon and Darkest Dungeon II

  • Showcase trailers, platform info, and purchase links

  • Share ongoing news and content updates for both titles

  • Deliver a press-ready media section with screenshots, logos, and key art

  • Create a site that felt true to the world of Darkest Dungeon — moody, intense, and deeply immersive

The site needed to scale — both technically and visually — to support current and future content across both games.

Visual Direction

The aesthetic for Darkest Dungeon is unmistakable — gritty, inked art, bold reds and blacks, and a deep, oppressive mood. That needed to come through in the site without sacrificing usability or performance.

The visual design, once again by Mike Heald at Fully Illustrated, struck a balance between theatrical and functional. It let the art speak for itself while giving players and press a smooth experience.

The Build

Given the scale and longevity of this project, I used a robust, modular stack:

  • Nuxt 3 for a performant, SEO-optimized frontend

  • Storyblok for flexible content management — crucial for a site with this much info across multiple titles

  • Netlify for fast, stable deployment and easy rollouts

This combination gave Red Hook the ability to manage the site content without relying on devs for every update — while also keeping everything fast and secure.

Key Features

  • A shared homepage introducing both games in the series

  • Individual game pages with feature breakdowns, trailers, and lore

  • A robust Media & Press Kit with downloadables for each title

  • A News system covering updates, dev notes, and announcements

  • Modular components for expansions, DLC, platform availability, and roadmaps

  • Subtle animations and transitions that enhance the tone without slowing the experience

Every component was built to scale with future updates — whether that’s a new DLC, a patch, or a new platform release.

Why It Was Special

This was a big, complex site — and that’s exactly why it was so satisfying. The mood and aesthetic of Darkest Dungeon are iconic, and capturing that in a modern, flexible site build was an exciting challenge.

It was also incredibly rewarding to build something that serves the community: players looking for details, press looking for assets, and Red Hook’s team needing a CMS they could trust.

Final Thoughts

The Darkest Dungeon joint website project was all about scale, style, and staying true to a beloved series. It’s one of the most content-rich, detail-driven sites I’ve launched — and one of the most visually intense in the best way.

Check out the site here: darkestdungeon.com

If you’re building a large-scale game site with deep lore, multiple titles, or years of updates ahead — I’d love to help you build something that can grow with it.

Looking for a website that delivers?

Get a quote