Building the Arcadegeddon Website — A Bold New IP Gets a Digital Home

Arcadegeddon was a big move for IllFonic — a brand new IP with its own unique visual identity, gameplay style, and tone. After working on their previous titles like Predator: Hunting Grounds and the IllFonic studio site, I was thrilled to return for this one and help bring the website for their next original universe to life.

Creating the web presence for a brand new game is always exciting — no existing expectations, no legacy constraints. It’s a blank slate, and that means the site plays a key role in shaping how people first experience the game. Arcadegeddon had a loud, vibrant personality from the start — and the website needed to match.

The Goal

The mission for the Arcadegeddon site was to:

  • Introduce the world and style of this new multiplayer shooter

  • Match the neon, chaotic visual energy of the game itself

  • Highlight gameplay modes, character customization, and music features

  • Provide store links, trailers, and pre-order information

  • Be flexible enough to evolve as the game entered early access and beyond

From day one, the goal was to build something that felt alive — part arcade, part glitchy underground rebellion.

Design & Vibe

Mike Heald at Fully Illustrated designed the site — and let’s just say, he absolutely leaned into the wild, neon-soaked look and feel. It had digital glitch effects, bold colors, and a UI style that looked like it came straight from a punk arcade console.

It was playful, electric, and a bit unpredictable — and my job was to turn that into a site that worked across every device and still felt fast and functional under the hood.

The Stack

As always, I went with a modern stack that balances flexibility and performance:

  • Nuxt 3 for the frontend framework

  • Storyblok for the CMS — perfect for modular content updates

  • Netlify for deployment and hosting

The site was built to handle traffic spikes around announcements and launch windows, and to scale with the game as it evolved post-launch.

Key Features

  • A high-energy homepage with hero art, dynamic trailers, and platform info

  • CMS-powered game feature breakdowns with animated icons and flexible layouts

  • Integrated music and streaming links, highlighting the game’s in-universe soundtrack

  • A press & media area with assets for content creators and journalists

  • Smooth transitions, hover effects, and UI details to match the game’s tone

Every piece of the site was modular and easy to update — whether IllFonic needed to add a patch note, new media, or event info.

Why It Was Special

Working on a new IP is always a different kind of challenge. There’s no blueprint — you’re helping define the brand from day one. With Arcadegeddon, the team at IllFonic had a strong creative direction, and I loved being able to contribute to how that vision was introduced to the world.

It also continued my partnership with IllFonic — one that began with Predator, grew with Ghostbusters, and keeps getting better with each new project.

Final Thoughts

Arcadegeddon was a fresh start — a bold, chaotic, colorful new world — and building the website to match was a blast. It’s always a privilege to help launch something original, especially with a team that really backs their creative instincts.

Check out the site here: arcadegeddon.com

If you’ve got a new IP and need a site that captures the tone, energy, and ambition of your game — I’d love to help bring that vision to life online.

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