Publishers need a different kind of site. You're not just showing off one game. You've got a whole catalogue, a brand, and different people coming to your site for different reasons.
Devs want to know if you're a good fit. Press wants assets and contact info. Players want to see what you're publishing next. The site needs to work for all of them.
I've built publisher sites for:
Mythwright
Neon Doctrine
WayForward
Klei Entertainment
Different styles, different catalogues, but they all needed the same thing: a site that's easy to keep updated and makes their games look good.
What you get
Who you are, up front
What kind of games do you publish? What's your thing? Are you open to pitches? The site answers those questions clearly so the right people get in touch.
A portfolio that works
Each game gets its own page with trailers, screenshots, platform links, and press assets. Adding new games or updating existing ones is easy through the CMS.
Tools for press and devs
Press kits, contact forms, developer submission forms. Whatever you need to make those conversations easier, it's built in and easy to manage.
Your team runs it
Built with Nuxt 4 and Storyblok. Your team can add games, post news, update content, and manage forms without needing a developer. Hosted on Netlify so it's fast and reliable.
Why it matters
Devs check your site before they pitch. Press check it before they write. Players check it to see what's coming.
It should be easy to find things, easy to update, and look like you give a damn. That's what I build.