You're announcing your game. You've got a trailer, maybe a showcase slot, and suddenly thousands of people want to know more. They need somewhere to go.
A landing page gives them that. Trailer, key art, wishlist button, mailing list signup. Everything in one place, ready for when the trailer drops.
I've built announcement pages for:
Arcadegeddon
Dead as Disco
Metal Slug Tactics
These often go live during Summer Game Fest, Nintendo Directs, or Guerrilla Collective. That means they need to handle the traffic spike, load fast, and look right from the second they're live.
What you get
The page focuses on what matters: your trailer, your store links, your signup form. No fluff. The design matches your game's style, and the messaging is clear.
If you're collecting wishlists or building a mailing list, that's baked in from the start. And it's easy to update once the announcement dust settles.
Built to grow
These start simple, but they're not throwaway. Most of my landing pages turn into full sites later, using the same codebase and CMS. No rebuilding from scratch.
Tech
Nuxt 4, Netlify hosting, Storyblok if you need a CMS. Fast to build, fast to load, easy to update yourself.
The short version
Your announcement gets one shot. The landing page should be ready for it.